When you are struck by a nearby enemy, your inner rage physically manifests and retaliates against that foe. Damage is equal to 120% of your weapon's DPS. Individual targets can only be hit once per second at most.
Minimum time between attacks: 2 seconds
Damage is increased to 160% of your weapon's DPS. No delay between attacks.
Lets discuss is this where it should be, should it be changed, and if it should, what can we think of that will not CHANGE the skill from what it is, or it unbalanced?