Unique beams do not conflict with Synergies.
But since it modifies the property of unique items (it gives each of them a special property so that they glow), you cannot play with someone who doesn't have it, and it will crash because of that
Wow! Sorry that I didnt read the thread carefully, thought this was only a 'mods work with Synergies introduction'
So is the things u r doing like the use of Null mod
? I think that mods allowed to use null mod (HUD, Fonts and some contents that does not affect others' gameplay at all) would also work with the method here, am I right?
So much Im wondering that if big bag (e.g.
) mods work too. I hate the big bag in Synergies since it sometimes bugged, like jump to different catalog while I just click on next page button, and cannot be sorted cross all pages (which can be solved by Better Sorting for Synergies