if DF is the issue, maybe I can look at what changes I can make to each pet at the 15 skill point range to make them more reasonable without overly inflating the leveling versions.
Managed to get 1700% pet and minion damage with my necro by mix/matching a few of the incognito items and 2 shard rings, problem is still the same with all pet and minions, they do not attack fast enough and they do stupid things sometimes, like stay afk in a corner for 3-4 seconds.
Pet and minions AI is lacking severely which is why i can not say they are viable for T1, it works for DK and Or'ak, but only because bosses do not have much HP there compared to DF bosses. If a pet/minion would do what a player does when attacking (staying on the same target until its dead, switching when needed) then it would be more viable, in multiple target encounters such as Dragon Rescue its flat out hilarious to se the pet and minion AI trying to make sense of what to target ^^
And currently with 1700% +pet and minion damage my 3 big summons did not seem to do enough damage to justify a build around it, can not complete all challenge chests with pet and minion build atm, no problem staying alive but there IS a problem dealing enough damage in a short time period (due to timed challenge chests like Abe, and later on i assume the Warlock).
An example of the damage dealth with +1700% pet and minion damage would be: Dragon crits for up to 300k on DF mobs, and attacks so slow you want to kick him when you se him do nothing (coffe break Dragon?).
Did not do a 100% min/max, it was just to try out the potential of pet and minion builds in DF that i wanted to try it out a bit, but it seems to be the same problems that i raised when the Necro was the new class many many months ago.
So boils down to these "problems"(Includes ALL pet and minions that ANY class has):Attack Speed:
Is very slowDamage:
Is mediocre when you go all-out pet and minion gearing (small gain for what you lose), and if you dont go for enough pet and minion damge then they are just mere meatshields since they do next to no damage.Minion AI:
Is severely lacking
EDIT: Moved the pet and minion set on to my Warlock just to test 3 summons at high +pet and minion damage %, and they do nice damage with +1700% dmg, but with no focus from gear its rather "Meh", could not finish Abe of before they hid the chest and the overall damage i did was much much lower.