- Magma Spear: range is now same as said in description.
- Shocking Orb: now all ranks have 10% chance to shock and/or stun for 3 second. Range is 8/10/12/15m.
- Thunder Storm: now has cast distance of 15m and lower damage, same mana cost as icestorm
- Ice Storm: increased damage.
Thunder storm had to be changed since it was completely suicidal to use outside of farming easy content because of it's range issues but in ideal situations had quite likely the highest damage in the game (my level 40 test guy in tabletop gear was doing ~100k dps). It's still akward since the damage goes down with distance in an exponential manner, so it's hard to balance. For now I made it home in on a target, if you don't have one selected it's gonna shoot on you like before. The damage to the primary target is probably the highest single target damage available for embermages right now but the mana costs are too high to spam outside of full charge bar, and the damage to secondary targets is ok but not great.