Author Topic: Patch 1322  (Read 8868 times)

Salan

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Patch 1322
« on: November 30, 2015, 09:15:49 AM »
Synergies is full Overhaul and balance mod for Torchlight 2. The mod won BEST OVERHAUL OF THE YEAR from ModDB's mod of the year award, as well as was labelled #1 free download of the summer from PCgamer magazine!

This MOD, being a full conversion mod, adds a lot of new content to the game. More specifically it adds :

Towns in Synergies
Synergies adds 2 Custom made towns ( Table Mountain and Selrock ) each one of them has it's own specific vendors.

Changes to the Balance of the Game.
- Reworked difficulty settings. Synergies is built around Veteran and Elite, but the MOD itself is much harder than the Vanilla version of the game, you will notice this from the start.
- Random affixes on each monster that you encounter, making them unique.
- Reworked Skill unlock Rate, they unlock at a earlier rate, but take longer to progress between points, ending at or above vanilla standards.
- Reworked Fame Levels, a total of 50 to unlock!
- Reworked Enchantment Stats, lower stat enchants allow for end game progression and better balance.
- Vanilla Characters Skills have begun to be reworked to address the balance changes. We plan to continue tweaking them.
- The ability to store gold and to transfer it between your characters through the money changer!
- The ability to summon your Stashes everywhere.
- Respec and Stat potions.
- Gear is better, monsters are harder, all bosses are harder.
- Green and Blue magical items have better affix rates, Unique's have better base DPS and Armor.
- Two handed and dual wielding have better bonus's to bring them closer to the benefit of wearing a shield.
- Monsters spawn more numerous throughout the game.

Crafting in Synergies
- A whole new crafting system (Soulcrafting), only found in Synergies for end game armor!
- Chaos Ember Crafting.
- Craftable Damage absorption gems (up to 7% in DR).

Synergies Legendary Items
- Over 300 new Legendary equipment, 30 in general play through, 90 in tier0 content and 240+ in tier1 content!

Endgame Dungeons in Synergies
1) Derinkuyu Raid (Tier0).
Derinkuyu is a custom dungeon only found in Synergies. In here you will find 18 Synergies exclusive Bosses that each drop a Synergies Legendary equipment.
Getting to the bosses is really hard because you have to fight your way through hundreds of unique monsters. Each and every one of the portals is guarded by a Guardian Spirit, can you defeat him ?

2) Or'ak Basin Zone (Tier 0.5)
This is the Troll homeland. This place is filled with Ancient Trolls that try to kill you. In here you will find Synergies Legendary equipment and Legendary Skulls in order to make your character stronger, this zone is also subjected to a minor debuff making it harder to progress through without a end game load out.

3) Darknessfalls Raid (Tier1)
Darknessfalls is an outdoor raid dungeon that will sport all the newest and hardest boss encounters in the dungeon, and be the place where you collect all the highest end game items within synergies. The zone has a 30% debuff to the player allowing for more growth and longevity in the loot searching..

Alternative leveling dungeons
4) Realms of Discord Leveling dungeon
The Realms of Discord are a series of small dungeons all chained to each other. It is currently the best place to level up your characters because every monster scales to your level. In here you will find the following levels.
Catacombs, Generic Cave, Desert Cave, Bandit Camp, Gorge, Ice Pass, Sewers, Dwarven Armory, The Nether, Crab Trap, levels and 6 Boss fights that have been reworked and added to for Synergies.

5) The Unstable Embers (alternative leveling)
The Unstable Embers are a portal scroll bought in Selrock. Going into the zone and destroying the Crystals you will get to fight a series of Monsters and Bosses. Can you Survive all the waves and make it through this dungeon alive?

6) Clockwork series of swarm maps
Can be bought from the Selrock vendors as well. Opening a portal to the Clockwork zone. You fight swarms of Champions, or boss monsters or community mercenaries depending on which one you enter. These scale to your level and can be a very interesting and fun alternative means to level.

Custom Classes in Synergies
- Synergies offers currently 3 custom Classes, these are:
1) The Necromancer - the spell casting, melee capable minion master is back at it in SynergiesMOD!
2) The Paladin - The close in your face fighting style, being developed by Ghostblade!
3) The Warlock - A duo charge bar using Melee capable spellcaster that is extremely unique in its design. Take on the Nether or Hell itself, play a warlock!
4) The Ranger and more!

Other Changes
- The ability to find and Summon Mercenaries in order to help you with your fights, found in end game dungeons.
- New HP / Mana and Fame UI
- New pets associated with the Necromancer, Paladin and Warlock
- New Hero monsters
- New Elite monsters
- New Rare Dragons
- New Ancient Trolls
- New Roaming world bosses in the regular play through!
- New avenging Angels
People motivate themselves, and are inspired by others.
--- I love making FUN encounters, the ones that make you scream with terror, and remember them forever! ---
**more awesome then an awesome possum**

Salan

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Re: Patch 1322
« Reply #1 on: November 30, 2015, 09:17:02 AM »
I am fully aware there is a bug with stay of execution and that it is currently firing every 60 seconds regardless of health levels, i thought i had it fixed but left it in as as i will have it fixed rapidly rather then taking it out completely.

People motivate themselves, and are inspired by others.
--- I love making FUN encounters, the ones that make you scream with terror, and remember them forever! ---
**more awesome then an awesome possum**

JacKc

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Re: Patch 1322
« Reply #2 on: December 01, 2015, 06:44:05 AM »
Hi Salan,

"Download 1322 from our server here" link to patch 1311 instead of 1322 patch. Please could you update link?

Best regards,
JacKc.

Salan

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Re: Patch 1322
« Reply #3 on: December 01, 2015, 04:35:03 PM »
Actually the only place you can download it is moddb, which I forgot to upload to.

I haven't been uploading to our servers ftp directly because Its a new system and I don't want to overdo it.
People motivate themselves, and are inspired by others.
--- I love making FUN encounters, the ones that make you scream with terror, and remember them forever! ---
**more awesome then an awesome possum**

Momiji

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Re: Patch 1322
« Reply #4 on: December 02, 2015, 12:19:48 AM »
Are there more changes than what you had in the 1312 dev notes or was that all?  :o

arek72

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Re: Patch 1322
« Reply #5 on: December 19, 2015, 01:11:26 PM »
Hi Salan,

i was playing the paladin in version 1213. Have him at level 70. Now i installed version 1322 and all paladin skills are gone. Is this correct?

Best
Arek

Salan

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Re: Patch 1322
« Reply #6 on: December 20, 2015, 01:47:24 AM »
Hi Salan,

i was playing the paladin in version 1213. Have him at level 70. Now i installed version 1322 and all paladin skills are gone. Is this correct?

Best
Arek

I did a major update on the paladin, you can download the single mod from my steamworkshop that puts the old one back in, load it above synergies, and then you can respec out of the skills, and then take that mod off and have your skill points for your new paladin.
People motivate themselves, and are inspired by others.
--- I love making FUN encounters, the ones that make you scream with terror, and remember them forever! ---
**more awesome then an awesome possum**

arek72

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Re: Patch 1322
« Reply #7 on: December 20, 2015, 08:53:16 AM »
Perfect! Thank you!

Enyad0814

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Re: Patch 1322
« Reply #8 on: April 25, 2016, 07:51:14 AM »
Please update the new version of mod..PLEASE

force_of_Chaos

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Re: Patch 1322
« Reply #9 on: April 25, 2016, 11:24:38 AM »
did the necromancer ever get the minion trackers updated/fixed? its dificult to keep track of all the imps when theyre runing all over the screen

MisteryMachine

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Re: Patch 1322
« Reply #10 on: May 11, 2016, 11:45:10 AM »
Just wondering if this is still an active project? I seem to have hit a end of content point with multiple characters and just wondering if I need to start looking for a new game to play. I am a huge fan and appreciate all the work you have done thus far. Also sometimes I am having trouble resetting the df raid is there a trick to this?

Seikusa

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Re: Patch 1322
« Reply #11 on: May 12, 2016, 04:38:50 PM »
http://www.grimdawn.com/forums/showthread.php?p=380991&posted=1#post380991
As far as i know he still wants to finish the paladin.

Salan

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Re: Patch 1322
« Reply #12 on: May 16, 2017, 06:23:21 PM »
sometimes you just need a break, but break times over!
People motivate themselves, and are inspired by others.
--- I love making FUN encounters, the ones that make you scream with terror, and remember them forever! ---
**more awesome then an awesome possum**