Author Topic: T1 Non-Set Weapons  (Read 385 times)

Olorin

  • Newbie
  • *
  • Posts: 22
T1 Non-Set Weapons
« on: July 07, 2016, 06:48:09 PM »
Do mythical weapons that aren't part of a set drop from the trash mobs or something? Can only find drop info for bosses that has to do with weapons that are part of a set, or do non-set weapons also drop from bosses randomly?

Miothan

  • Hero Member
  • *****
  • Posts: 1367
  • Bring in the dead, for the living has no use!
Re: T1 Non-Set Weapons
« Reply #1 on: July 07, 2016, 07:12:03 PM »
Do mythical weapons that aren't part of a set drop from the trash mobs or something? Can only find drop info for bosses that has to do with weapons that are part of a set, or do non-set weapons also drop from bosses randomly?

The T1 weapons that currently exists are all part of sets, just like T0 weapons all being part of a set as well.

The only Legendary weapons that are not part of sets are the original TL2 items that still drops such as "The Earth Dies Screaming" wand and the "Endgame" pistol etc.
What was once dead, can be made into servants of death and destruction. Feast on the innocent, slaughter the weak and punish those who would stand in your way!

Olorin

  • Newbie
  • *
  • Posts: 22
Re: T1 Non-Set Weapons
« Reply #2 on: July 07, 2016, 07:36:42 PM »
Upon checking the torchlight 2 item database, synergy mod, it's got wands like wingwraith and a bunch of other names that sound like they're part of a set. Although the item description doesn't appear to give them a set bonus like staffs, and I can't find mention of where to actually get those wand drops.

Miothan

  • Hero Member
  • *****
  • Posts: 1367
  • Bring in the dead, for the living has no use!
Re: T1 Non-Set Weapons
« Reply #3 on: July 08, 2016, 10:24:58 AM »
Upon checking the torchlight 2 item database, synergy mod, it's got wands like wingwraith and a bunch of other names that sound like they're part of a set. Although the item description doesn't appear to give them a set bonus like staffs, and I can't find mention of where to actually get those wand drops.

Salan is working on implementing the "Elemental Dungeon" which will drop those items and which will be the final step in the storyline of Synergies, effectively completing the mod once it's done, well the gameplay part at least, hes still working on making the correct NPC interactions and story from them + quests from them but once that is done im pretty sure Salan will consider the mod to be completed :) currently it's only Drek the Deathdealer that has most of hes stuff done, and even then there is a lot of story missing from him that you as a player are supposed to uncover (the Synergies comic should be somehwere around on the forum which explains all the stuff that goes on after the alchemist has been defeated or something like that :P).

Salan has said that it will drop T2 items, and will also have a few of the remaining T1 weapons that wasn't released in DF (i think that's what he wrote, but it was quite some time ago that it was being discussed so could be wrong).
What was once dead, can be made into servants of death and destruction. Feast on the innocent, slaughter the weak and punish those who would stand in your way!

Olorin

  • Newbie
  • *
  • Posts: 22
Re: T1 Non-Set Weapons
« Reply #4 on: July 08, 2016, 07:43:56 PM »
So basically there's no mythical wands at all...?