Author Topic: Necromancer issues [v.1338]  (Read 140 times)

DevilSlayerDante

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Necromancer issues [v.1338]
« on: June 20, 2017, 09:44:06 PM »
  • When I have summoned minions active, all minions, including my pet, will leave the screen to attack monsters off-screen, and they don't come back to me until I run much, much further away from them, or they kill everything in range.  They should always focus on enemies in my vicinity, and never leave my sight.
  • Summoned minion counts don't reflect actual number of summoned minions; ie. I can only have 3 zombies, but zombie count may start at 1, and increment beyond 3 as I play, regardless of how many zombies are actually still alive, until I cast zombies again, and I can only have 1 skeleton, but the count has been as high as 4, that I've seen so far.  My necro is only lvl 12, at the time of this report.
  • EDIT: I just noticed a couple archer guards in Estherian Enclave attacking the dummy next to the blacksmith, but when I opened a stash box, the archers stopped attacking the dummy, until I closed the the stash & inventory panes.
« Last Edit: June 20, 2017, 11:55:34 PM by DevilSlayerDante »

Thezen

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Re: Necromancer issues [v.1338]
« Reply #1 on: June 21, 2017, 06:51:07 AM »
Don't even bother with summons, they are trash and the AI is terrible.